ARAENIA THE SWIFT

Clad in dark gray, bone-studded armor fashioned from strange and unfamiliar leather, this powerful aryandai moves with a wariness and grace clearly forged in the wilds. Prowling with the gate of a huntress, her tattooed arms imply a strong blade stroke and her sharp eyes a dangerous cunning. A finely crafted scimitar hangs at her waist and an ebony hunting-bow peers over one shoulder…

ARAENIA THE SWIFT (11th-level Ranger)

Medium humanoid (aryandai), chaotic good

Armor Class 18
Hit Points 94 (11d8 +44)
Speed 30 ft., climb 15 ft.

———————————  

STR 16 (+3)   INT 14 (+2)
DEX 18 (+4)   WIS 10 (0)
CON 19 (+4)  CHA 11 (0)

———————————

Saving Throws Str +8, Dex +9, Con +9

Skills Acrobatics +8, Athletics +7, Nature +6, Perception +4 Stealth +8, Survival +4

Damage Resistances poison

Senses darkvision 60 ft., passive Perception 14

Languages Aelven, Aryandai, Common, Giantish

Challenge 7 (2,900 XP)

———————————    

Exceptionally Agile. Araenia the Swift has advantage on all Dexterity (Acrobatics) checks and saving throws.

Faultless Tracker.  An honored hunter of the Killing Moon Tribe, and renowned game-tracker and bounty-hunter; Araenia has advantage on all Intelligence (Nature) and Wisdom (Perception and Survival) checks made while in forested or mountainous terrain.

Shapechanger (1/long rest). The aryandai transforms into a giant wolf-spider (Monster Manual), for a number of rounds equal to her Constitution modifier. If killed, she reverts to her natural form.

Skulker. Araenia has mastered the Skulker feat.

Special Equipment. studded leather armor +1; spider-kin cloak; scorpion scimitar +1; 1 potion of invisibility, and 1 potion of haste

Spider-Kin Cloak. This rough, silk cloak looks tattered and crudely fashioned, but its magical weave empowers it as both a cloak of elvenkind and a cloak of protection +1 (calculated above). When worn by an aryandai of the Killing Moon Tribe, the spider-kin cloak also allows the casting of either the web or spider climb spell as a bonus action, 1/rest, Intelligence is the spellcasting ability.

ACTIONS

———————————

Shortbow. Ranged Weapon Attack: +8 to hit, range 80/320, one target. Hit: 8 (1d6 +4) piercing damage.

Extra Attack. Araenia attacks twice per round, or four times using her short bow.

Scorpion Scimitar +1. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d6 +5) slashing damage plus the poisoned condition, a successful DC 12 Constitution save (made at the start of each round) negates the condition.

Sniper. Araenia’s ranged attacks score a critical hit on 19 or 20; they ignore half and three-quarters cover, and long range doesn’t impose disadvantage.

Spellcasting. Araenia is a 11th level spellcaster who uses Wisdom as her spellcasting ability (spell save DC 12, +4 to hit with spell attacks), she knows the following ranger spells:

1st level (4 slots): cure wounds, ensnaring strike, fog cloud, jump

2nd Level (3 slots): locate animals or plants, pass without trace, silence

3rd level (3 slots): conjure beasts (spiders only), lightning arrow, non-detection